Monday 16 February 2015

Building a Revanent - The block out and the plan.


For my next portfolio piece i'm going to be making the Revanent from Strikesuit zero. Below is the block out i'v made to quickly roughed out the sizes and shapes 'ill be working with over the next 3 weeks. Unlike my Glaive project, i'm intending this one to be engine ready and the final presentation is planned to be done in unreal 4. With the placeholder blocked out the next step is to build the firstpass for all of the working parts. The original Strikesuit design by by Junji Okubo had functionality in mind when it was designed so as I build it I need to take into account that all of the separate pieces have to be pose-able and offer the range of motion necessary for the game. I'm also planning on attempting the texture pass in substance but that'll depend on how this goes.

Block out - Time taken 20 mins
Next step - First pass the modules and receive first round of feedback


- image taken from (http://strikesuitzero.com/ssz/media#Artwork)

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