Artistic Siphonophore

Tuesday, 27 January 2015

Belated Ue3 Blockout

A bleated block out for posterity. Many fixes and changes are needed.[high polys,gap in the floor, proper lighting,throne, ceiling stars] Though now its blocked out i'm quite sure the scale is good.





Posted by Unknown at 05:52
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Blog Archive

  • ▼  2015 (67)
    • ►  November (1)
    • ►  October (7)
    • ►  September (2)
    • ►  June (1)
    • ►  May (1)
    • ►  April (7)
    • ►  March (5)
    • ►  February (30)
    • ▼  January (13)
      • Bakeing Normals
      • Tank Update
      • Belated Ue3 Blockout
      • TuesDay Textures
      • lunchtime lenses
      • Makeing the king kingly
      • Throneroom Changeup
      • More throne room planning
      • Throneroom Catastrophy
      • Tank Progress
      • Polycount throne room comp
      • Throne Room Competition Me and a colleague are tak...
      • With the new Year the final GMP project has begun....
  • ►  2014 (1)
    • ►  December (1)
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