Monday 19 January 2015

Throne Room Competition
Me and a colleague are taking part in polycount's throne room competition. (http://www.polycount.com/forum/showthread.php?t=146940)

Starting at 9:00 we began brainstorming ideas and styles we both wanted to work in and settled on the ideas of vertical and not dark.from that we sketched ideas and looked through reference images to find what we were looking for. This searching was unstructured and no time limit was set as such it took around 4 hours for us to finally blockout the scene. we decided on a Greek aesthetic with a large gyroscope like object behind the throne. This took way to long so next time i think we'll set time sensitive goals before we go browsing. With the initial placeholder and first pass tasked given out we began work. I severely underestimated how long this planning stage would take.

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